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Search results “Window style sfml”
C++ SFML [MAKE A RPG] Game Design Lesson 2 [Using SFML Window]
 
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Watch the FULL PLAYLIST: https://www.youtube.com/watch?v=6tXhETE7Whw&list=PLx2OWCj5oxNMf0g1ggEzcboCzdYYFuXF6 Download SFML: https://www.sfml-dev.org/download.php Official SFML Documentation: https://www.sfml-dev.org/tutorials/2.5/ If you want to support my poverty, me love you long time https://paypal.me/bluevideogame Coupon for my Udemy Course – How to Make Katamari Damacy in Unity https://www.udemy.com/make-a-katamari-style-sticky-ball-game-in-unity/?couponCode=RPGLINK
Views: 10725 David Dolynny
SFML Tutorial 3 #Events in Window (theory and practical)
 
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This tutorial is all about Sf:: Event of sfml library of c++. This tutorial series helps you in learning Game Development in C++.
Views: 48 INNo MATHs
SFML 2.1 Tutorial 51 - Menu Class
 
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SFML 2.1 Tutorial 51 - Menu Class Base project code link (Tutorial 3) https://github.com/SonarSystems/SFML-2.1-Tutorial-3---Introduction-To-Events.git Source code link https://github.com/SonarSystems/SFML-2.1-Tutorial-51---Menu-Class.git Email us at [email protected] Our Website http://www.sonarsystems.co.uk/ Facebook - https://www.facebook.com/pages/Sonar-Systems/581403125243822 Twitter - https://twitter.com/SonarSystems Google+ - https://plus.google.com/+SonarsystemsCoUk/ Donate - https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=6DF2Q8TR5FB3E Our games made using Cocos2d-x ------------------------------------------------------ Super Jet Bunny https://play.google.com/store/apps/details?id=development.sonarsystems.easter2014 https://itunes.apple.com/us/app/super-jet-bunny/id860524380?mt=8 Space Drop Free https://play.google.com/store/apps/details?id=learning.sonarsystems.game&hl=en https://itunes.apple.com/us/app/space-drop-free/id895893390?ls=1&mt=8 Our games made using Cocos2d ------------------------------------------------- Glo Breaker https://itunes.apple.com/us/app/glo-breaker/id672545938?mt=8 Check out our Cocos2d-x book to learn how to make games https://www.packtpub.com/game-development/cocos2d-x-game-development-essentials . Hundreds of free videos at www.sonarlearning.co.uk
Views: 31214 Sonar Systems
Getting Started with OpenGL using GLFW [C++]
 
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Discover how to use GLFW and OpenGL to draw and animate 2D shapes in C++! ------------------------ Source Code available at https://github.com/introtocomputerscience/OpenGLExampleGLFW Check out GLFW at http://www.glfw.org/ GLFW Documentation http://www.glfw.org/docs/latest/window_guide.html linmath.h available at https://github.com/glfw/glfw/blob/master/deps/linmath.h Visual Studio Community: https://www.visualstudio.com/vs/ ------------------------ ►GitHub : https://github.com/introtocomputerscience ►Website : http://introtocomputerscience.com ►Twitter : https://twitter.com/introtocs ►Twitter : https://twitter.com/introtocs ►Twitch : https://www.twitch.tv/rawrspace ►Facebook: https://fb.me/introtocs ►Google+: https://google.com/+introtocomputerscience ►GitHub : https://github.com/introtocomputerscience ►Website : http://introtocomputerscience.com ►Discord : https://discord.gg/9HCJsQR
Programming Pseudo 3D Planes aka MODE7 (C++)
 
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In this video I look at some very simple code that emulates a 3D environment, popularised by the Super Nintendo, known as MODE7. This approach looks at how we can project a frustum into a texture to give a compelling pseudo 3d experience. Source: https://github.com/OneLoneCoder/videos/blob/master/OneLoneCoder_Pseudo3DPlanesMode7.cpp Discord: https://discord.gg/WhwHUMV Blog: http://www.onelonecoder.com Twitter: @javidx9 Twitch: javidx9
Views: 29026 javidx9
Code-It-Yourself! First Person Shooter (Quick and Simple C++)
 
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With a bit of time on my hands, I decided to have a go at making a 3D engine using nothing but ASCII at the Windows Command Prompt. I was surprised how sophisticated you can be with just 200 lines of hastily written C++ code. This video shows it off, talks about how it works, and you can grab the code from github, or visit my onelonecoder.com blog. Github: https://github.com/OneLoneCoder/CommandLineFPS https://discord.gg/WhwHUMV Blog: http://www.onelonecoder.com
Views: 161290 javidx9
SFML Tutorial -- Series Overview
 
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This post announces a new SFML tutorial series, and discusses exactly what is going to be covered. Certainly not the most exciting video I've created ;) It does however give you an idea of what we intend to cover and most importantly, it's here to solicite your feedback... what do you want to see covered? In a nutshell, the series is going to cover all facets of using SFML, such as configuring, creating windows and gameloops, input, audio, sprites and spritesheets, shaders, etc. We then will tie everything we just learned together by creating a simple game that also ties in other popular opensource tools and libraries such as Tiled and Box2D. Again, your feedback is certainly appreciated. For a better idea of what SFML is all about, check out this video: Or this post: Will edit shortly to add Table of Contents and Github link. Cheers
Views: 3929 Gamefromscratch
C/C++ Graphics Tutorial 32 | Initwindow | Increase Size of Window | Custom Title and More
 
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In this video, I'll teach the following: - How to increase or decrease the size of the graphics window using initwindow() function - How to give custom title to the title bar - How to remove the title bar etc...
Views: 7847 VCR Games
Snake Retro Style : C++ : SFML Library
 
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Finally, self made graphics game using SFML Lbrary in CPP Sounds taken from Dig Dug Nes
Views: 248 Anim Malvat
C++ && SFML 2D GAME "Snake by Arczi" V2.
 
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This is my game created in C++ and 2D SFML 2.0 library. If you have any question write to: [email protected] Enjoy the video. Download: http://www.sendspace.pl/file/5bb25a4946d170ff8076988 WARNING! During the instalation chose "complete" option if u want to install Server as well. Music: Spektrem - Shine [NCS Release]
Views: 2437 TheARCZI14
C++ SFML Tutorial 2D Platfomer Video Game Part 6 | X&Y Player Coordinates
 
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How to make a C++ SFML 2D platfomer video game tutorial. Programming more initial values and learning a better way to set default values. Programming tutorials with Martian Marty the Canadian.
Views: 1305 codergopher
C++ & SFML | Open World RPG [ 01 ] | Introduction
 
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Support: - Twitter: https://twitter.com/SuShCodingYT - Donations: https://support.link/page/3579 - Discord: https://discord.gg/MR3Bfsz Links: - Playlists: https://www.youtube.com/channel/UC2i39AOpDSlO1Mrn1jQ8Xkg/playlists?view=1&flow=grid - Code::Blocks or Linux (after 9:00) users: https://youtu.be/fghu3hlK6nY - Source code: https://github.com/Headturna - Questions and inquiries: [email protected]
Views: 1640 Suraj Sharma
C++ and SFML game (2)
 
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улучшил прошлый вариант. вот что из этого вышло.
Views: 9962 саша рубцов
Pong in C++ (Win32 + SFML) with particle system effects
 
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Short video demonstration of an implementation of the game Pong, written in C++11 with a combination of the native Win32 API and SFML.
Views: 673 MrTwig1986
Coding a Simple SFML Game Framework in C++/ SFML
 
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When I create videos on creating games, I am going to be using this framework that is shown being made in this video. It's nothing too fancy, but it will help save time in future videos :) Source: https://github.com/Hopson97/SFML-Game-Framework Links: GitHub: https://github.com/Hopson97?tab=repositories Discord Server: https://discord.gg/feKbBwS Support me on Patreon: https://www.patreon.com/Hopson Follow me on Twitter: https://twitter.com/Hopson1997
Views: 44756 Hopson
Coding Minecraft in One Week - C++/OpenGL Programming Challenge
 
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Hello! In this video, I attempt to create a simple voxel game/ Minecraft clone in a single week. It doesn't have the best performance or the most features; but of course, there is only so much you can achieve in a single week. Hope you enjoy! ========= Note: Performance issues are excepted as this was made in only a week NOTE: This MIGHT NOT WORK ON AMD GPUs. I'm not sure why exactly, I would find out but I do not own a AMD GPU. Works on Nvidia cards fine. DOWNLOAD: https://drive.google.com/open?id=0B-bhEaACRE65ZU5YSkZnU0RPZEE (One week Version) DOWNLOAD: https://drive.google.com/open?id=0B-bhEaACRE65WF8ydkROS1hEMTg (Optimized with collision detection, 12 day version) SOURCE CODE: https://github.com/Hopson97/MineCraft-One-Week-Challenge ========= RESOURCES: ========= MUSIC USED: --Day one-- Stickerbrush Symphony - Donkey Kong Country 2: Diddy's Kong-Quest https://www.youtube.com/watch?v=W8zIaaU5i_Q Beyond Good and Evil Soundtrack- 'Home Sweet Home' https://www.youtube.com/watch?v=jTdcJWDNsao --Day Two-- Beyond Good and Evil Soundtrack- 'Home Sweet Home' https://www.youtube.com/watch?v=jTdcJWDNsao Tales Of Phantasia - Final Act SNES version https://www.youtube.com/watch?v=AB__iGAZ1DU --Day Three--- Cave Story OST - Mimiga Town https://www.youtube.com/watch?v=7h5gRnY9Gt0 Dragon Quest VI - Pegasus https://www.youtube.com/watch?v=iSA7inusbPw --Day Four-- Cave Story OST - Plant https://www.youtube.com/watch?v=Zl4zdG47qFk Rayman One - Bandland https://www.youtube.com/watch?v=l-h4-D9zko8 --Day Five-- Milky Way Wishes - Kirby and the Rainbow Curse https://www.youtube.com/watch?v=YYXHHb0xPdA Cave Story OST - Bad Ending https://www.youtube.com/watch?v=ayMOn4GKKGk --Day Six-- Ken Silverman's Neat Song https://www.youtube.com/watch?v=2GDU4z5bztQ Lufia 2 - Final Battle https://www.youtube.com/watch?v=WkwHKKWpoaE --Day Seven-- C418 - Sweden (Caution & Crisis Remix) https://www.youtube.com/watch?v=3pbvmR8n27w ========================================= LINKS: GitHub: https://github.com/Hopson97?tab=repositories Discord Server: https://discord.gg/DeEhUXY Support me on Patreon: https://www.patreon.com/Hopson Follow me on Twitter: https://twitter.com/Hopson1997
Views: 2953260 Hopson
C++ & SFML | Open World RPG [ 13 ] | Button class and such!
 
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Support: - Twitter: https://twitter.com/SuShCodingYT - Donations: https://support.link/page/3579 - Discord: https://discord.gg/MR3Bfsz Links: - Playlists: https://www.youtube.com/channel/UC2i39AOpDSlO1Mrn1jQ8Xkg/playlists?view=1&flow=grid - Code::Blocks or Linux (after 9:00) users: https://youtu.be/fghu3hlK6nY - Source code: https://github.com/Headturna - Questions and inquiries: [email protected]
Views: 281 Suraj Sharma
C++ SFML [MAKE A RPG] Game Design Lesson 4 [Sprites, Text, Icons]
 
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Watch the FULL PLAYLIST: https://www.youtube.com/watch?v=6tXhETE7Whw&list=PLx2OWCj5oxNMf0g1ggEzcboCzdYYFuXF6 Download SFML: https://www.sfml-dev.org/download.php Official SFML Documentation: https://www.sfml-dev.org/tutorials/2.5/ If you want to support my poverty, me love you long time https://paypal.me/bluevideogame Coupon for my Udemy Course – How to Make Katamari Damacy in Unity https://www.udemy.com/make-a-katamari-style-sticky-ball-game-in-unity/?couponCode=UNITY88
Views: 7628 David Dolynny
C++ SFML [MAKE A RPG] Game Design Lesson 6 [Entity & Player Class]
 
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Watch the FULL PLAYLIST: https://www.youtube.com/watch?v=6tXhETE7Whw&list=PLx2OWCj5oxNMf0g1ggEzcboCzdYYFuXF6 Download SFML: https://www.sfml-dev.org/download.php Official SFML Documentation: https://www.sfml-dev.org/tutorials/2.5/ If you want to support my poverty, me love you long time https://paypal.me/bluevideogame Coupon for my Udemy Course – How to Make Katamari Damacy in Unity https://www.udemy.com/make-a-katamari-style-sticky-ball-game-in-unity/?couponCode=UNITY88
Views: 9676 David Dolynny
Learn C++ :: Episode 4 :: Bouncy Ball Class
 
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More on classes, leading in to how to write a bouncy ball class in C++
Views: 12048 VertoStudio3D
SFML 2.1 Tutorial 43 - Fullscreen
 
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SFML 2.1 Tutorial 43 - Fullscreen Base project code link (Tutorial 3) https://github.com/SonarSystems/SFML-2.1-Tutorial-3---Introduction-To-Events.git Source code link https://github.com/SonarSystems/SFML-2.1-Tutorial-43---Fullscreen.git Email us at [email protected] Our Website http://www.sonarsystems.co.uk/ Facebook - https://www.facebook.com/pages/Sonar-Systems/581403125243822 Twitter - https://twitter.com/SonarSystems Google+ - https://plus.google.com/+SonarsystemsCoUk/ Donate - https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=6DF2Q8TR5FB3E Our games made using Cocos2d-x ------------------------------------------------------ Super Jet Bunny https://play.google.com/store/apps/details?id=development.sonarsystems.easter2014 https://itunes.apple.com/us/app/super-jet-bunny/id860524380?mt=8 Space Drop Free https://play.google.com/store/apps/details?id=learning.sonarsystems.game&hl=en https://itunes.apple.com/us/app/space-drop-free/id895893390?ls=1&mt=8 Our games made using Cocos2d ------------------------------------------------- Glo Breaker https://itunes.apple.com/us/app/glo-breaker/id672545938?mt=8 Check out our Cocos2d-x book to learn how to make games https://www.packtpub.com/game-development/cocos2d-x-game-development-essentials . Hundreds of free videos at www.sonarlearning.co.uk
Views: 4254 Sonar Systems
SFML 05 What Is Patching?
 
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Introduction to Patching on the SmartFade ML For more information visit us at https://www.etcconnect.com or... join a conversation at https://community.etcconnect.com For emergency technical assistance contact ETC Technical Services @: 1.800.688.4116 in the US +44 (0)20 8896 1000 in Europe (+852) 2799 1220 in Asia Visualization software is provided by Capture: http://capturesweden.com
Views: 17419 ETCVideoLibrary
Qt Style Sheets - The Basics
 
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Check out all my channel for more videos like this one. http://vid.io/xodM In this video I show how to use Qt StyleSheets to make your application look custom and professional. This is based on Qt Creator 3.3.1 on Qt 5.4.1. Link to QML: https://www.youtube.com/watch?v=Y4utTBcSjdM&list=PLB22HyVdO1GkLFrvRi5vIo5XcWS0EflxD
Views: 21526 Japan Meets Code
Retro Cars SFML 2.0
 
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Views: 138 neufrin
how to program mario style game in c++ / sfml + source code
 
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#sfml_game #source_code #c_plus_plus
Views: 355 Dr.Software
C++ SFML [MAKE A RPG] Game Design Lesson 3 [Keyboard, Mouse, Joystick Input]
 
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Watch the FULL PLAYLIST: https://www.youtube.com/watch?v=6tXhETE7Whw&list=PLx2OWCj5oxNMf0g1ggEzcboCzdYYFuXF6 Download SFML: https://www.sfml-dev.org/download.php Official SFML Documentation: https://www.sfml-dev.org/tutorials/2.5/ If you want to support my poverty, me love you long time https://paypal.me/bluevideogame Coupon for my Udemy Course – How to Make Katamari Damacy in Unity https://www.udemy.com/make-a-katamari-style-sticky-ball-game-in-unity/?couponCode=RPGLINK
Views: 6706 David Dolynny
C++ console game
 
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It's my first (and probably last) game made in console/ASCII style. I've been programming in C++ for few weeks only and before moving to graphic libraries I decided to practice basics of programming while having fun making a game. I'M NOT ADVANCED OR EVEN INTERMEDIATE PROGRAMMER - I did put source code for you to download, but don't use it as an example of how should something be done. Code is badly written, I've made some bad decisions, but anyway did stick to them. Again, my goal wasn't to make anything perfect, but to practice making functions, working with class types, making loops etc. ------------------------ To my subscribers: I'm not playing Order & Chaos 1 or 2 anymore. I had a lot of fun, but I felt like I archived everything and simply got bored. ------------------------ Game.exe/Code: http://www.mediafire.com/download/pc1l6l3v9sij75x/C_console_game.zip Code with english variables (you need the previous link aswell!): http://www.mediafire.com/download/f4nem9qn8md0fw3/Game_-_ENG.cpp ♫Music: No idea :p took it from here: https://www.youtube.com/watch?v=yZ_4o_lEIAA Video editing: VideoPad
Views: 284152 Pjotsze
C++ SFML [MAKE A RPG] Game Design Lesson 1 [Series Introduction]
 
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Watch the FULL PLAYLIST: https://www.youtube.com/watch?v=6tXhETE7Whw&list=PLx2OWCj5oxNMf0g1ggEzcboCzdYYFuXF6 Download SFML: https://www.sfml-dev.org/download.php Official SFML Documentation: https://www.sfml-dev.org/tutorials/2.5/ If you want to support my poverty, me love you long time https://paypal.me/bluevideogame Coupon for my Udemy Course – How to Make Katamari Damacy in Unity https://www.udemy.com/make-a-katamari-style-sticky-ball-game-in-unity/?couponCode=RPGLINK
Views: 26874 David Dolynny
3D Deathmatch Game (08/04/2016) | OpenGL C++
 
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Added sounds and proper view models. Starting to feel like a proper engine now.
Views: 26621 Hugh Nixon
Modern OpenGL 3.0+ [GETTING STARTED] Tutorial 6 - Camera
 
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GLFW Input Link - http://www.glfw.org/docs/latest/input_guide.html SDL Input Link - https://www.libsdl.org/release/SDL-1.2.15/docs/html/guideinput.html SFML Input Link - http://www.sfml-dev.org/tutorials/2.4/window-inputs.php GLFW Time Link - http://www.glfw.org/docs/3.0/group__time.html SDL Time Link - https://wiki.libsdl.org/SDL_GetTicks SFML Time Link - http://www.sfml-dev.org/tutorials/2.4/system-time.php Source Code - https://github.com/SonarSystems/Modern-OpenGL-Tutorials Based on the following tutorials: https://open.gl/ http://learnopengl.com/ http://learnopengl.com/#!Getting-started/Camera Like our content and want to support us more directly? Help Us, Help You! https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=6DF2Q8TR5FB3E If you like this stuff, as always, show the love through comments, likes, favorites, subscriptions, etc. Thousands of free videos at www.sonarlearning.co.uk If you have any questions feel free to post them at http://www.sonarlearning.co.uk/questions.php Our Website http://www.sonarsystems.co.uk/ Facebook - https://www.facebook.com/pages/Sonar-Systems/581403125243822 Twitter - https://twitter.com/SonarSystems Google+ - https://plus.google.com/+SonarsystemsCoUk/ Donate - https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=6DF2Q8TR5FB3E Our games made using Cocos2d-x ------------------------------------------------------ iOS: https://itunes.apple.com/us/artist/sonar-systems/id672545941 Google Play: https://play.google.com/store/apps/developer?id=Sonar+Systems Check out our Cocos2d-x book to learn how to make games https://www.packtpub.com/game-development/cocos2d-x-game-development-essentials
Views: 10412 Sonar Systems
[SFML y C++] MMORPG: Clase Jugador y Procesando Teclas
 
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Recuerden Compartan, Suscríbanse o denle Me Gusta, lo Cual Me Incentiva a Seguir Creando para Ustedes. Si Deseas Recibir Notificaciones Cada Vez que Subo un Video Clickea el Icono 🔔 Si Queres Apoyar con Tu Donacion paraa que Miles de Personas Puedan Seguir Viendo Mas de Este Contenido de Calidad y Gratuito: https://www.patreon.com/ikicapitan Encontra Novedades y Adelantos en Facebook: https://www.facebook.com/creatujuego/ Canal con Mi Musica Gratis: https://www.youtube.com/ikicapitan https://soundcloud.com/iki-capitan-883781233 Mi Repositorio en GitHub (con códigos de ejemplo): https://github.com/ikicapitan ¡Gracias por Estar Ahí y Acompañarme!
Views: 185 Escuela de Juegos
Code-It-Yourself! 3D Graphics Engine Part #1 - Triangles & Projection
 
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This video is part #1 of a new series where I construct a 3D graphics engine from scratch. I start at the beginning, setting up the project, then discuss vertices and triangles. Next a description of how 3D coordinates are converted into on-screen 2D coordinates using a projection matrix. This results in seeing a cube being rotated in 2-axis and translated. Source: https://github.com/OneLoneCoder/videos/blob/master/OneLoneCoder_olcEngine3D_Part1.cpp https://patreon.com/javidx9 https://discord.gg/WhwHUMV Blog: http://www.onelonecoder.com Twitter: @javidx9 Twitch: javidx9
Views: 126606 javidx9
Universal Windows Platform C++ Hello, World! : 04 Font Size & Built-in Text Styles
 
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Getting Started with UWP C++ Hello, World! : 1.) change the Font Size 2.) assign the Built-in Text Style
Views: 199 Mechabyte .NET
[C++] Pokémon Fan Game with SDL
 
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I'm actually coding a Pokemon fan game in C++ with SDL since two month.
Views: 5850 Skarochild
Writing a Shader in OpenGL
 
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Patreon ► https://patreon.com/thecherno Twitter ► https://twitter.com/thecherno Instagram ► https://instagram.com/thecherno Discord ► https://thecherno.com/discord Series Playlist ► https://thecherno.com/opengl Thank you to the following Patreon supporters: - Samuel Egger - Dominic Pace - Kevin Gregory Agwaze - Sébastien Bervoets - Tobias Humig Gear I use: ----------------- BEST laptop for programming! ► http://geni.us/pakTES My FAVOURITE keyboard for programming! ► http://geni.us/zNhB FAVOURITE monitors for programming! ► http://geni.us/Ig6KBq MAIN Camera ► http://geni.us/t6xyDRO MAIN Lens ► http://geni.us/xGoDWT Second Camera ► http://geni.us/CYUQ Microphone ► http://geni.us/wqO6g7K
Views: 49504 TheChernoProject
How to set a custom Icon in Visual Studio C++
 
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It took me too freaking long to figure this out so here ya go! Simple.
Views: 552 CodeHurts
SFML c++ codeblocks - very simple 2d platformer engine game
 
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simple animation - collisions detection done with a 2nd image, black and white checking pixel of player and has a jump and gravity all very simple code is below if wanted https://www.dropbox.com/s/nd5s3een9pmg83u/simple2dplat.rar?dl=0 its bad bad code, but you may find of some use https://www.dropbox.com/s/nd5s3een9pmg83u/simple2dplat.rar?dl=0
Views: 3973 Paul Hagerty
Qt with Wayland on transparent window
 
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Demo preview, on transparency and font issues in Weston compositor using Wayland. Also Qt custom compositors are working fine with transparency.
Views: 2242 mi2n c m
SFML.NET Touhou/Danmakufu Clone - Test Video #2
 
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Added a prototype of player shooting. Added hitbox appearing while focusing. Tweaked draw order: now all hitboxes appear on the same layer. Optimized everything a bit. :D
Views: 1330 Vittorio Romeo
My first SDL game c++
 
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A game that I have been working on for about a week and a half now.
Views: 38564 Joshua Schuler
Snake game C++/SFML
 
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play it here: https://igrir.itch.io/snek see the [awful] code here: https://github.com/igrir/Snek-Game-SFML
Views: 55 Giri Putra
Patching the Cham Sys MagicQ - Theatre Style
 
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http://www.onstagelighting.co.uk/training-tutorials/magicq-tutorial-getting-started/ Originally for students at Bath Spa University, this video tutorial covers the method of patching new dimmers or moving lights to the MagicQ. The method shown here follows the THEATRE setting of patching syntax, common in with other theatre lighting consoles and if the MagicQ is used in Theatre Tracking mode. Table of Contents: 00:12 - Intro To Patching 00:49 - The Patch Window 01:24 - Patching a Dimmer (Or channel for smoke machine) 03:53 - Deleting Fixtures from the Patch 04:28 - Patching Moving Lights 05:38 - Naming Dimmers or Fixtures 05:57 - Creating Auto Groups
Views: 4010 OnStageLighting
C++ SFML [MAKE A RPG] Game Design Lesson 5 [Sprite Movement & Walking Animation]
 
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Watch the FULL PLAYLIST: https://www.youtube.com/watch?v=6tXhETE7Whw&list=PLx2OWCj5oxNMf0g1ggEzcboCzdYYFuXF6 Download SFML: https://www.sfml-dev.org/download.php Official SFML Documentation: https://www.sfml-dev.org/tutorials/2.5/ If you want to support my poverty, me love you long time https://paypal.me/bluevideogame Coupon for my Udemy Course – How to Make Katamari Damacy in Unity https://www.udemy.com/make-a-katamari-style-sticky-ball-game-in-unity/?couponCode=UNITY88
Views: 12401 David Dolynny
C++ Sfml 1.6 Made Easy Tutorial 23 - Fonts & Text
 
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This tutorial will teach you how to add in custom fonts and write text to the screen using sfml Default Font: gameText.SetFont(sf::Font::GetDefaultFont()); Website: http:--www.codingmadeeasy.ca
Views: 919 CodingMadeEasy
Der zweite Gamestate - Spiele programmieren mit C++ und SFML 2.1 - #004
 
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⊗ Zur kompletten Playlist: http://goo.gl/9Niw1J Twitter: https://twitter.com/CombobreakR FB: https://www.facebook.com/combobreakerDE Blog & Quelltext: http://combobreaker.de/artikel/688/der-zweite-gamestate/ ▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼ In diesem Tutorial erstellen wir uns einen zweiten Gamestate, in dem später das eigentliche Spiel stattfinden wird. Vielen Dank an den lieben Tic0 für das famose Intro :D Links: Visual Studio 2013 für Desktop - http://www.visualstudio.com/downloads/download-visual-studio-vs#d-express-windows-desktop SFML - http://sfml-dev.org CMake - http://www.cmake.org/ Im Intro verwendete Soundeffekte: kantouth - Guns guns and more guns http://freesound.org/people/kantouth/sounds/104396/ http://creativecommons.org/licenses/by/3.0/# - attribution fawkes027 - chiptune_style_riser_fx http://freesound.org/people/fawkes027/sounds/176046/ http://creativecommons.org/publicdomain/zero/1.0/ - CC0 RADIY - 8bit-style bonus effect http://freesound.org/people/RADIY/sounds/213149/ CC attribution bombstu - Chiptune Soundeffects http://freesound.org/people/bombstu/sounds/159106/ CC0 dayOfDagon - LMMS - Bit Bomber http://freesound.org/people/dayOfDagon/sounds/164855/ CC0 justBrando - Glass breaking http://freesound.org/people/justBrando/sounds/159197/ CC0
Views: 2278 Combobreaker
SFML 2.1 Tutorial 21 - Scaling A Sprite
 
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SFML 2.1 Tutorial 21 - Scaling A Sprite Base project code link (Tutorial 12) https://github.com/SonarSystems/SFML-2.1-Tutorial-12---Adding-A-Sprite.git Source code link https://github.com/SonarSystems/SFML-2.1-Tutorial-21---Scaling-A-Sprite.git Email us at [email protected] Our Website http://www.sonarsystems.co.uk/ Facebook - https://www.facebook.com/pages/Sonar-Systems/581403125243822 Twitter - https://twitter.com/SonarSystems Google+ - https://plus.google.com/+SonarsystemsCoUk/ Donate - https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=6DF2Q8TR5FB3E Our games made using Cocos2d-x ------------------------------------------------------ Super Jet Bunny https://play.google.com/store/apps/details?id=development.sonarsystems.easter2014 https://itunes.apple.com/us/app/super-jet-bunny/id860524380?mt=8 Space Drop Free https://play.google.com/store/apps/details?id=learning.sonarsystems.game&hl=en https://itunes.apple.com/us/app/space-drop-free/id895893390?ls=1&mt=8 Our games made using Cocos2d ------------------------------------------------- Glo Breaker https://itunes.apple.com/us/app/glo-breaker/id672545938?mt=8 Check out our Cocos2d-x book to learn how to make games https://www.packtpub.com/game-development/cocos2d-x-game-development-essentials . Hundreds of free videos at www.sonarlearning.co.uk
Views: 2680 Sonar Systems
Pew - Simple 2D Shooter (C++ and SFML)
 
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a new video of my game. I could only record 1 minute because my capture software wants money to save longer videos :D
Views: 2384 Drauchris